This game is da bomb (ba bum dis), seriously though it's an interesting idea for a platformer! I like how you can break obstacles, your path forward and even the checkpoints you're trying to win, which means you have to use an earlier checkpoint, it felt kind of like losing a bonfire in dark souls, or a shrines in Salt and Sanctuary. The art style was simple, but charming and fit the game's vibe well, a good choice with limited time. I enjoyed it! Some simple sound fx and maybe a nice bit of ambient background music would really bring this to life.