Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

A Countdown To LifeView game page

Buy a house and it will fix everything!
Submitted by HussproXD — 3 hours, 55 minutes before the deadline
Add to collection

Play Masterpiece

A Countdown To Life's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#39362.5622.667
Audio#69782.2422.333
Creativity#80272.4822.583
Enjoyment#85792.0822.167
Artwork#87292.0822.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this game you have 30 days to move out before you get evicted.

(Optional) Please credit all assets you've used
see description for full credits, everything else was made by me and some SFX I don't know the origins of them.

(Optional) What would you like to be called if GMTK features your game?
The amazing person that made an amazing game for amazing people (what an amazing name)

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

the spritework's pretty scuffed but the low res emojis add to the vibe (and this game was weirdly fun despite being clearly an early dev's project!) pretty good!

Submitted(+1)

Cool game..I really liked art of game.. funny sounds too.. I can also see you have multiple ending in the game that's pretty awesome for a jam game..Great work!!

Submitted(+1)

Nice Idea, but I didn't went beyond day 20 : the game is really repetitive. I saw there was multiple endings, really good for a Jam Game, but maybe it would need to be more convenient/enjoyable replaying multiple times. It could maybe be done by making the game shorter, and/or like an other one said, by adding more variations/story to the existing mechanics.

Submitted (1 edit) (+1)

The walking was a bit slow which means you spend a lot of your time walking backwards and forwards through the room and most of the working and socialising tasks did not result in anything interesting happening, I think if events happened more frequently at work and during socialising you could tell some interesting stories through little vignettes and add more story to the game. I like the idea of multiple endings as well, I started seeing how low my cleanliness and hunger could go and got the died of hunger ending in my sleep on day 20.