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Curtain Call's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #783 | 4.098 | 4.455 |
| Enjoyment | #1314 | 3.679 | 4.000 |
| Artwork | #2391 | 3.596 | 3.909 |
| Audio | #3333 | 3.010 | 3.273 |
| Narrative | #6576 | 2.091 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players have to complete each level under 10 seconds. This very limited time is represented by a numeral countdown in the middle of the screen.
(Optional) Please credit all assets you've used
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Comments
Really good and creative concept for a game. Drag and drop physics are always fun to play with, and I think this was a great use of them. Plus the art and audio are great as well. Thoroughly enjoyed it!
im just too goated for this game (very creative btw)

A perfect example of a game for the Jam. Gameplay, theme, design, everything is on a level 👍👍👍
Best game I have played in the jam so far, everything 10/10
(I am curious how you calculate percentages, especially when sometimes I got above 100%)
I managed to complete all the levels! Loved it! It is a bit challenging. Especially the handling the pillars. And sometimes items can get stuck to the cursor. One time a prop flung away behind the curtain and I was not able to access it until level reset. But I was able to clear them all finally!
Fun and creative game with amazing art. I beat it.
The art direction in this game is absolutely stunning; every prop looks really good, and the movement feels very satisfying. It's a bit finicky when dragging it down to the bottom. I also think it would feel a bit more satisfying/difficult if there was a second after the time ran out to resolve physics. I also received scores above 100% and am curious how you calculated the percentages.
Nice game! I love the setting, as it takes a known mechanic to the next level! Makes it so much fun!