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EyadTheDeveloper

183
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A member registered Apr 02, 2020 · View creator page →

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This game reminds me of portal lol

I loved it! don't see what the issue with gravity you were talking about was, it's used sparingly enough to not cause confusion though that's just me

the bow's cooldown decreases with arrow upgrades, thanks for playing!

Love the concept and the game is very fun, I just wish there were [TITLE CARD]ility Frames

You feel an evil presence watching you...

the mini games are actually really good and work together really well

I love numbers going up

2 minor nitpicks: I wish you could zoom out the upgrade screen, also I don't like the instant return to surface as a mechanic, I think having to go back up manually as something to keep in minds adds nicely to the gameplay

other than good job :)

I have nothing to say, near perfect entry honestly, good concept, artstyle and the difficulty is just right, well done!

Will check out! (those are slimes btw)

This is weirdly enough the second time I have played as a walking wizard's hat in this game jam

That aside this is one of the best games in the game jam, it's simple yet has surprising depth in it 

very addicting game ngl, and insane polish too

great artstyle and concept,  the puzzles are tricky yet solvable, I do have some minor nitpicks, the moves are used even if you don't move and the moves in general are a bit slow and unresponsive. other than that good stuff

very cool artstyle!

Crazy amount of content and polish for a game jam game, it legit feels like a real full game

It is a little overwhelming at the beginning to learn all the mechanics, a tutorial would have been nice but I understand with how much there is there might not have been enough time 

Very polished and fun game!

Best game I have played in the jam so far, everything 10/10


(I am curious how you calculate percentages, especially when sometimes I got above 100%)

I know someone would do the count theme like this lol

Beautiful artstyle and great sound design, and the gameplay is fun. However I think there is a bug because upgrades carry over when I die

great artstyle and concept, the game is definitely a bit short and very easy but it's a game jam so it's understandable 

Very good platforming physics

the atmosphere is very nice and I liked the mini games, I do wish that the there were different mazes (assuming there isn't and I just got unlucky) and that the memory mini game had an extra round, the blue guy is also really hard to run away from

other than that it's good, good job

The art style is very pretty, and the gameplay has surprising depth considering how simple the concept is, the broth almost running out is actually nervewracking lol, very good game!

(btw do eggs and fruits stack or no?)

very interesting concept, I do wish if the mechanics were explained a little more like how the discarding works, other than that good job!

Very polished game despite the lack of audio, most fun I have had in a jam game so far

very cool concept, the puzzles are also challenging yet fair, good job!

I love leaderboards

Great concept but the levels are a little too easy, I dig the art style

very nice artstyle and a destruction mechanic in a game jam is very impressive

the damage upgrades are the rarest so it's intentional, thanks

(1 edit)

you can disable the audio if you want in the pause menu, thanks for the feedback

Very Beautiful game, The art is amazing, the audio is fantastic, the theme is used very well for this game and there is even a narrative (rare one with us jammers), Unrelated to the theme but the ammo system is also very nice

I think the difficulty is a little overtuned, one hit death is very brutal especially with slippery controls

Some other minor nitpicks (didn't affect the rating):

  • The blessings running out after clearing a level screwed me once when I was flying over a pit, which is kinda my fault but still
  • the game lags the first time spawning enemies

Nice game, the lack of sounds is definitely a little jarring, but other than that the presentation is solid

Very nice game, the puzzles were challenging but not too difficult

As general feedback, you should make your game view independent of off resolution, for me even me even in full screen most of the goals were cut off and sometimes even out of screen, I managed to guess where all of them were however

Otherwise, it's a good game

Amazing game, great implementation of the theme and limitation, even as a standalone game it's very solid, well done!

The presentation is very nice, the art style  is very nice (as someone else said, it reminds me of don't starve) and the music is nice, the concept is also unique, very nice game!

Incase you don't know, you can get out of the machine and attack them by yourself, if you didn't know that's on me

If you count unity's instantiate function as a bullet spawning method then yes (hopefully the performance isn't brutalized too hard lol)

Here is the game

/jam/geojam-2021/rate/1134633

Thanks to any players!

you are meant to hit enter, my bad for not explaining that lol

thanks for playing!

I made the slow mo as a "The game is a decent difficulty for me, so it's probably nearly impossible for other people" kinda measure, but I see what you mean, thanks for playing