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Solstice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1645 | 3.588 | 3.588 |
| Narrative | #1675 | 3.176 | 3.176 |
| Audio | #2311 | 3.235 | 3.235 |
| Artwork | #3108 | 3.412 | 3.412 |
| Creativity | #4429 | 3.294 | 3.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The nights are counting down until The Count reaches the Solstice, the time of his greatest power!
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Hill Haven Studios
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Comments
Yooo I did not expect a tower defense game under this theme, great work! Could use some bug squashing, and balancing, if possible. But great work!
Solid tower defense game, super easy to understand but not too easy to beat! I was confused on some of the mechanics though: On the later days I was able to start repairing one tower, but then wasn't able to leave that tower to start repairing another; I'm not sure if this was a pathfinding issue, or something else. I also don't think I ever saw a lightning tower do anything, but maybe I was using it wrong or just didn't notice. I'm not sure what damages my towers and therefore if there's any way to prevent that (they were walled off so no one should've been able to physically reach them, so it must have been ranged damage somehow). Lastly, is there a way to rotate walls/spikes before you place them?
I like the way that you have to balance the 3 tasks that you have - building, repairing, and attacking, and how the shorter and shorter nights force you to do this under increasing pressure. Spend too long trying to position that wall just right, and you've forgotten to move your servant to another tower needing repairs, or the night ends and you haven't built any more defenses! Great entry, I had fun playing!
Thanks for playing, that is all great feedback!!
Nice idea the tower defence, good job
I really liked the day and night structure of the game, nice job!
Had a lot of fun playing it! I loved the music and voice lines
Pretty enjoyable! It would be nice if Renfield could automatically move to repair towers if he doesn't have anything to do, just as a quality of life thing.
Very fun. Great voice work. I just wish it told you how many nights you lasted at the end.
Loved it! Using the solstice as a justification of why the game gets harder is a great idea, and I was able to go through all 13 days with only some sketchy situations :p
loved it!
Thanks for playing!
"The count is down" That's so funny. Great play on words and great game!
Haha thanks for the pun appreciation!
Always love me a good tower defense game! Nothing about this fell short at all - maybe a little bit overbalanced in the players' favour towards the end, but that's sorta what we play tower defense games for, right? Best of luck in the jam!!
That's a good note on balancing - thanks for playing, and I'm glad you liked it!
Really great VFX work and I love the mmo-esque ability icons! Felt good to play, nicely done!
I'm glad you liked it, thanks for playing!
I thought the omni-directional tower defense idea was really interesting, and the placement mechanics felt really well-implemented and smooth, great job! Also enjoyed getting stronger with each level! Thanks for uploading!
Thanks for playing, I'm glad you enjoyed the progression!
This game is so much fun! A countdown in a strategy game is such a good idea!
Thank you so much, I'm glad you enjoyed it!