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BlushingKitsuneBasket

210
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48
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A member registered Apr 21, 2022 · View creator page →

Creator of

Recent community posts

Thank you so much!

We've got an update planned post jam with new upgrades and some improved controls, hope you'll check it out!

Always here for a shibe! Super cute game and really satisfying to click the bugs, thanks for posting!

Relatable situation haha, it was fun to control. I couldn't seem to do better than 292m, not sure what I was missing.

Really unique idea! I feel like it broke my brain a little bit xD

Really unique idea! I feel like it broke my brain a little bit xD

I liked the car-driving, it felt nice!

He's delighted to hear that xD thanks for playing!!

Love the sound effects!

It was fun, it was challenging, AND it was engaging! Really unique idea and well executed, great job! Thanks for posting!

Never played a game like this one! It was fun throwing people, but with how confusing the below-deck was I found the easiest way to get points was to wait to throw people into the boat right before they went in themselves. Maybe some landmarks in the hallways would help to navigate?

Really unique idea for a Sokoban game! Thanks for sharing!

It's peak, I fear xD The voiced acted rage got me every time, and I spent way too long just messing around with the meow before actually playing the minigame haha - well done, thanks for posting!

Thank you so much! We're punny people xD

It's bad on Jeeves' back to carry the furniture up all the stairs, but he's yoked so it's okay!

Thank you! I'm glad to spread knowledge :D

Wow, thank you so much!! I've had so much fun playing it I'm gonna be launching an update post-jam with some new upgrades along some other stuff, hope you'll take a look then :)

Thank you so much!

He doesn't even know that it's happening, Jeeves just replaces it from the storage deep, deep down in the basement. It's a hassle for him, but it's not even a decimal place in The Count's finances.

It's PROBABLY too hard haha, thanks for playing anyways!

Thank you so much!! I'm a bit worried the last level is too hard, but I'm glad you enjoyed it!

Bahahaha it really is! He's so inconsiderate!! I'm glad you liked the dust accumulates, I thought it was funny xD

Thank you so much!

Thank you!!

Thanks for playing even though it stressed you out! I really like the upgrades too, I had lots of fun with them!!

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Jeeves will just buy more, don't worry about it!

Thanks for playing!

Thank you for playing! Someone mentioned cleaning towards the cursor and that probably would've been a better idea lol

It's way too hard, I think! I'd recommend trying on the keep upgrades mode, I think it's way more fun haha

Thank you for playing!

Thank you for playing!

Really loved the art and I thought the gameplay was really interesting! Thank you for posting!

Cool style to go along with a neat game; loved the interpretation of the theme and the art was excellent!

Cool idea! Loved the character select screen and I thought the grid items with their synergies were neat!

Cool idea! Enjoyed the upgrades, all the polish, especially the opening scene transition sprite - nice touch! 

I really liked the diegetic title screen and the death animation!

awww bummer! thanks for playing anyways and the kind words! I'll fix it after the jam if ya wanna try again!

Thanks so much for all the plays and kind comments! Would love to hear everyone's favorite upgrades :D

Really loved the art and presentation! Cool idea, thanks for posting!

Absolute banger and I cannot believe I'm here first! Incredible polish, simple and understandable onboarding with snapping sound effects and a solid hook (I sure do not want to be fired, literally).

Fun idea putting together the Balatro-style effects with an incremental like this - I think you could turn this into a product on Steam and people (me, at least) would buy this!

Played way longer than I should have haha, thanks for posting

Loved the vibes! Nighttime out of a burrow was very scary...

I thought the omni-directional tower defense idea was really interesting, and the placement mechanics felt really well-implemented and smooth, great job! Also enjoyed getting stronger with each level! Thanks for uploading!

++ on rewind more frequently!

Great job putting together a full survivors-like in such a short time! I especially loved the artwork, really cool designs!

The meta puzzle is a really neat idea! I think I'd rather play through that experience independently of the balloon mechanic though, personally.