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A jam submission

Bugs My Beard!View game page

Defend against bugs in this infinite Tower Defence Game
Submitted by Zaraza — 1 hour, 9 minutes before the deadline
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Bugs My Beard!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#16783.5713.571
Artwork#24533.5713.571
Creativity#40943.3573.357
Audio#61462.4292.429
Narrative#79591.8571.857

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player has a timer tah counts time towards time of day change, during the day it is a safety timer, during the nigh it shows how long does player needs to last

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Comments

Submitted(+1)

fun but mining could use some upgrade options and although i'm sure the towers didn't have tooltips due to time could really have used them or names.  Music, art and SFX were well done though!

Submitted(+1)

Good game loop, I think I would have liked to have been able to upgrade the mining/digging speed of my little dwarf. It just took a bit too long to keep mining to upgrade. I love the idea though, and would play this regularly if it were expanded a bit more, with new tower types, resources, upgrades to the dwarf, maybe some auto mining, good implementation for the time, though! 

Developer

You can upgrade mining speed in the center sandglass :)

Submitted(+1)

The lack of main menu really caught me off guard, lol. Well designed game loop and nicely executed game!

Submitted(+1)

It’s very addicting! Played it for a while!

Submitted(+1)

Good gameplay loop!

Submitted(+1)

Im not very good at it but it's a really fun game!

Submitted(+1)

Fun little game! The dwarf aesthetic is great and suits the idea of protecting a magical hourglass. Overall solid gameplay loop and definitely could be addicting!

It would be cool if the upgrades that came from the hour glass were related to the passage of time. Like getting a buff to mining for a certain period during the day, or boosting your damage against enemies during a phase in the night.

Developer

Yeah, I could only spend two days on the game so I had to scrap many ideas. Originally hourglass had upgrade that increases time of day compared to night and heal the health of hourglass if it is damaged, and the mining upgrade was going to be available in a shop that spawns randomly on the map each day so u would have to go look for it :)

Submitted(+1)

Fun, tight, gameplay loop! I played quite a while but nothing much was changing after like 20 cycles so I stopped. Sadly it seemed like building upgrading was a bit buggy but other than that I didn't have any problems. Good job

Submitted (1 edit) (+1)

This game art work perfectly with its gameplay. I really enjoyed the strategy for this game. I personally think the timer in the beginning  should be longer for the day or if the bug disappeared during the day since it is kind of difficult to base build something sustainable that quick. 

Submitted(+1)

Cool game. Found it a little repetitive at some point (just keep building xbows and you'll be fine. Also the music track just sounded for the first day and then it dissapear. but overall, nice. 

Submitted(+1)

Love the Don't Starve vibes! The gameplay loop kept me hooked. The visual design was strong too! Amazing work :)

Submitted(+1)

Simple yet pretty and fitting art style. The countdown is relentless. The gameplay loop gives me strong Riftbreaker vibes.

Submitted(+1)

pretty cool game, i like the art!