Thank you so much for testing it out and providing such helpful feedback!
Every single suggestion of yours is completely valid. I was desperate to pack more juice and polish into the game, but the jam clock mercilessly ran out on me. And as for designing stages that count down from 8 to 1, you are right, this feels weird, definitely wouldn't do that again ;-)
karoc
Creator of
Recent community posts
Gameplay, artwork, theme, and speaker - everything fits together perfectly. The attention to detail with small effects and the polished UI is impressive. I'm genuinely excited by it.
At first, I desperately tried to use the speaker, only to realize it's unlocked after the first mission. Once it kicks in, the game transforms from a simple "left-to-right" experience into a strategic planning and execution challenge. Well done!
This must be what juggling feels like. The wonky physics and water controls fit together perfectly, proving that a great game can emerge even with reduced graphics. It’s a bit of a shame that I only get to hear snippets of most songs - they sound like absolute bangers and are so different. My favorite was Channel 31.
Great concept that motivates you to try again - you genuinely feel like you can improve. The animations are lovingly crafted, and the overall style is cohesive. This feels like a complete game. It would also work perfectly on smartphones.
Bonus points for the sound menu behavior and the leaderboard.



