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How does the game fit the theme?
You play a shop keeper with not so trustworthy customers
What code and assets did you not make from scratch during the jam (if any)?
I used some of my old game code as a reference for some areas of the game like camera zooms
How many people worked on the game?2
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Comments
Fun game, I really like the character design but also the overall art style and UI, plus the background on the game page is also really cool and the music is also great. I was a bit bothered by the freeze when catching a thief. In normal mode it didn't bother me at all, but in hard mode, that zoom in was a significant obstacle and felt a bit unnecessary. When there are so many thieves, catching them meant I was pretty much stopping every second while half of them escaped, making it feel like the challenge was more about fighting the game than the thieves. But other than that, I really enjoyed playing in normal mode and Carl mode, I feel like the balance is just right there (perfect amount of Carl). Also, at the beginning near where the character spawns, there's a computer, were there plans to add a camera system? It zoomed in when I stood near it, but I don't think I could interact with anything and I think it would be really cool. Overall, the whole project looks really solid, the game is polished and it's very enjoyable to play and has a lovely vibe. Great take on the theme. Good job! ♥
Cool game, nice and chill.
Was just about to grab a thief when goddamn Carl got in the way:(
He's a little scamp like that! tbh I personally love how he can ruin the run
I beat normal mode and carl mode, and can confidently say this is cool. It kind of lacks gameplay but apparently it's unfinished so that's expected. It was also quite unclear if I had caught a thief or not sometimes. And the screen gets overwhelmed by dialogue when everyone runs into me. The music and art are pretty great. Overall solid game!
Pretty good game! but some how i got stuck after i pressed E on a shifty costumer?
I mean.. You're supposed to get stuck for like 2 seconds.
I'd love to know more if you got stuck for the whole game (I wanna fix any bugs)
Thanks for playing anyway!
before even playing the game, the “I’m batman” in the banner image got me XD
The art is really nice! I also liked the music, it was a great experience!
thank you! It took awhile to draw all the outfits and stuff! Glad you like the humor and game!
I also like the music! Wish I could take credit for that too
I recently discovered my love for shop games, so this was right up my alley! ;-)The visuals have a really nice retro vibe, and there is definitely genuine potential in this concept. That said, a few things left me a bit confused. Mainly why the screen aggressively zooms in on me when near the PC, and how on earth to mute the soundtrack :D
A really promising foundation with a fun premise!
The Pc was meant to be a feature of the game but I ran out of time :(
I may add a bar for audio, but I didn’t wanna be rude to my music guy. I liked it so, it hadn’t crossed my mind to add an option cut to it out
Thanks for playing!
to me everyone seemed shifty but the theme asked for it. So well done on that part!
You gotta read the dialogs and watch em closely
That or you clicked hardmode... they are all shifty ther
I think the customers locking you down when talking with no way out but to wait is too harsh. Makes its too easy to miss someone stealing. But nice job.
Yeah maybe.. But without it you can just run to everyone and click at random...
that would flat out ruin the game, so this was my loophole to fix it
thanks for playing
I Won! Great game, honestly. I feel like the dialogue shouldn't lock you in place because then by catching one guy you miss out on others. other than that the game is amazing, well done!
Glad you enjoyed it. Now try to beat carl mode! >:)
The locked dialogue was meant to force the player to not click everyone at random