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How does the game fit the theme?
The game fits into the theme in two ways, one is the play on words that you can't trust the one who is the only one, the other is the fact that in the game, anyone can be untrustworthy.
What code and assets did you not make from scratch during the jam (if any)?
All graphics used in this project are public domain images, edited by me. Sound effects and music are third-party assets.
How many people worked on the game?1
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Comments
I really like the aesthetic, it is consistent across visuals, audio and even font. The page also matches the game's style which is very cool. Good job!
Thank youu! ♥
The visuals, aesthetic, and the whole mood is so cool, this is a pretty cool "spot the difference" type of game
Thank you! ♥
I liked this game. The visuals are pretty cool and they give a very neat impresion. I failed the first time idk why, I clicked thE correct person but maybe the game thought I clicked teh person below? But I thibk its a pretty neat way to pressent a "find teh difference" game :)
Thanks 🦋 I'm glad you enjoyed it! Yes, unfortunately there's a problem with "winning" that I didn't have time to fix. I thought something was wrong with the final screen appearing, but only later did I realize that the NPCs' hitboxes were a bit too large, and you probably just clicked on an invisible area of the NPC that was on top :/ But I'm glad you managed to win anyway!