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A jam submission

GrimlandsView game page

Submitted by Entropia Games — 1 hour, 4 minutes before the deadline
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Grimlands's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#21623.6583.658
Audio#30063.0903.090
Enjoyment#32193.2223.222
Creativity#45113.2783.278
Narrative#53312.3012.301

Ranked from 266 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
More the territory infected - less purity percents in the progress bar you have + After 10% of purity of forest 5 secs countdown is starting

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Comments

Viewing comments 60 to 41 of 143 · Next page · Previous page · First page · Last page

really well polished game with some super cool art !! felt like i was gonna develop carpal tunnel after a while though lol

Submitted

I thought that this was a fun little game! The art for the upgrades looks great, and I think with some extra polish the rest of the game would look really good. The clicking did start to feel tedious over time, but the balancing for each wave scales well, which is pretty hard to get right in a game jam timescale.

Great work!

Submitted

It's a cool game! I liked the idea and the artwork (and the frog) but my hand started to get tired from clicking.

Submitted

This is so addictive! Good job!

Submitted

loved the artwork! and the time taken to do sounds too is very impressive!

Submitted

the controls didnt all work in the beginning but once they did damn it was really fun! i was addicted i would totally play more of this, loved the upgrades and the game loop

Submitted

Nice artwork and interesting concept. As other have pointed out the clicking become very intensive soon ^^
I would have like a bit more polish to see the radius of my action for instance and a bit more variety in gamepaly.
I also found kinda of an exploit where you just leave the last mob alive and cleanup all the forest before the  next wave.

Submitted

Like the aesthetic and has good design, just not my type of game. Great job though!

Submitted

I like that there's no player character, but rather you're "tending to your garden," so to speak. The art style is coherent and the sound design is fitting too. I'm not entirely sure what the gameplay loop is, other than clicking and upgrading?

Submitted

The concept is really nice

Submitted

The concept is really nice

Submitted

I got to wave 20 and then let the slimes win to see what would happen. A bit slow to start, and then loses steam as you get powerups.

Submitted

I like the concept! I think I'm going to damage my hand if I keep playing though, it really started to hurt after around round ten or so. The screen also wouldn't stop shaking after my first close call, which was really hard to look at after a certain point. Other than injuring me, though, I liked the idea!

Submitted

I liked it! The clicking got pretty intensive on my fingers though. I enjoyed playing and I kept playing until I got all of the upgrades. The frog is really cute too c:

Submitted

Made it to wave 12 and maxed out all the upgrades, my finger went numb :D Would love some way to automate the clicking, and maybe a slightly smaller arena. Also I think there's a bug with cleaning the ground: you can keep digging the same spot forever and nothing seems to happen, but the second you move the mouse off it, it instantly turns clean

Submitted

Cool game! Really like the horn sound effect between rounds haha

Submitted

very soothing I got into a grove of just clicking away. now my hand hurts tho, haha. 

Submitted

Do not play it in the bed on touchpad, I think I broke my wrist.  Purifying the tiles was somehow relieving/satisfying!

Submitted

Fun game loop. The only thing I couldn't figure out was the powerups on the bottom.

Submitted

pretty cool game, but i when up to the 20 wave and i feel like i did all.

Viewing comments 60 to 41 of 143 · Next page · Previous page · First page · Last page