Top tier entry. Love the use of the theme. Was a little bummed when the pictures started repeating. Would be cool to flesh it out to have unique pictures on the remaining days post jam.
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Say Cheese !'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #371 | 4.354 | 4.354 |
| Creativity | #379 | 4.268 | 4.268 |
| Narrative | #643 | 3.671 | 3.671 |
| Enjoyment | #706 | 3.878 | 3.878 |
| Audio | #1044 | 3.561 | 3.561 |
Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When you set the camera timer, your subjects have 10 seconds to get into the right position. The tax collector arrives in 10 business days.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Marche Barbare
Comments
Your game is very funny, I like the humoristic tone and inner jokes. The art style is very cool. Good concept, nice mini games. Great work!
i love it i play twice and i love the audio with cute kid sfx for PAAWPOOOWPAWPOW nice game !
The first game had me thinking it will all be tourist and wedding type pictures or something. I did not see speed puzzling and finding Wally coming.
For the first time, it is very clear that making a fun game scores points. And that's absolutely not my work! I was only the hidden developer that put everything into place, but the creativity effort belongs to the rest of the team.
I hope you laughed as much as me during the game and thanks a lot for your comment!
I love everything about this! The hand drawn assets are really fun and the sounds hold so much charm!
We actually done something with a similar name and a similar idea, if you wanna check it out.
Using a rotating clock face as your main weapon is such a clever mechanic and the pixel art visuals look gorgeous!
Really cool idea! The minigames were varied and fun, the sounds effects were super funny... Overall a great game! Great work!
The first night, it was very hard to choose a gameplay that we all liked and, at the beginning, there wasn't a very big amount of motivation because none of us had their own idea implemented. And yet... the motivation kept growing and eventually the result is way beyond our expectations. Big thanks for the dopamine boost your comment delivers!
I’ve seen several WarioWare type of games while rating entries, but this one is my favorite, you nailed the plot, the art, the minigames, it’s all amazing. Really enjoyable gameplay, congrats!
Yep. We started with the creation of a small Javascript engine and a simple Javascript level editor. The rest built itself pretty quickly, with an artistic direction only few can match. Thanks Unau for carrying us so far.
I may be a little too glad that we beat the other quick-mini-games-in-succession style games. We must have done something right (even if I'm not totally sure what). Glad you tried the game, thanks a lot!
Nice take on the count down theme! Its kind of like multiple games in one game , pretty fun to play :D
Yep ! And we had ten other ideas that we decided not to implement because polishing is such an important thing. I'm a bit sad the we didn't find the time to add games and polish the main loop (smartphone, menu, scoring, sound etc.)
But, hey, if you had fun playing, that's all that matters!
Thanks a lot for leaving a comment!
Fantastic sound effects. I didn’t understand what “snap the cats” meant but the variety in games was great and inventive.
Well, we brainstormed for the mini-game titles and... snap de cats didn't have unanimity. We thought of other ideas but couldn't find something very evocative of what we expected from the player without being too close to the title of another game. Frame all cats, shoot the cats, gather all animals, have them all in picture... some of the ideas were better than others then the decision went towards snap the cats (which I personally don't like too much). Being able to follow the team is, I think, an important quality a dev must have, so I silently accepted and added it to the data of the game.
I'm glad you felt like it was tons of minigames, because during development I was very scared 5 was too little for this kind of jam entry. Well, it seems it was just enough, which is a great relief for me.
To be totally fair, we had 10 other ideas and 3 uncompleted mini-games that we kind of scrapped in order to polish the rest. In the end, the polishing is correct and the amount of mini-games too. A bet that worked!
Thanks a lot for playing!
such a delightful game, give the kid a raise, she did well doing all the voices
I really loved it! It's always a blast to play a WarioWare-style game with a collection of fast-paced microgames, and I especially enjoyed all the references hidden throughout the game's art. Great job—you did an awesome piece of work
Have you spotted the Nyan cat ?
I'm glad you had a blast playing our game! I showed it to my family ten hours ago and, strangely enough, they also had a blast! My games usually only win a little more than an unconvincing "meh", which kind of hurts. This year's game does everything right, it seems! Thanks for pumping up our rating and comments! So happy!






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