the hitboxes and lack of feedback is a bit frustrating, but the overall idea having clones of your past self is really clever and cool ! And the main menu background is gorgeous !
Unau
Creator of
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spend like 30 min on your game and bought all the upgrades, I really liked it ! my only complaint would be on the balancing, i woud be great if the enemies would still be somewhat of menace mid and end game. maybe by upgrading their stats too each game or something. But I also appreciate the feeling of being overpowered so... yeah... idk. Could be also fun to make them spawn more and more of them to make the game more chaotic.
Nice narrative twist on the theme ! I liked playing your game ! a little scoring board at the end of the run, depending on how much oxygen you finish the game with, would be a great little addition. And maybe some rare card with better effects that pops in the shop once in a while. I mean so much ideas could be added to this game, it really is a great base !
It's nice hear you guys are still so motivated to update the game ! a small tutorial would certainly be a great addition !
That plus a better overall progression : here it feels a bit like there's a lot going on directly from the beginning. Maybe you could start with the most simplistic version of the game, then after each round you add one new game mechanic at a time (weapon gear, new enemy, armor, new stat, etc...)
I'm curious to see how the game will evolve :)
oh no my gambling addiction. Very fun and addictive game. I know it's probably the whole point but a little less rng and more tactics would be great to feel more in control of the game. Like just show multiple cards to choose from in the shop. the art looks amazing, however the Ui is a little confusing at first. I could see so much more ideas that could embellish this game. I hope you guys keep updating it cause it has potential to be such a great roguelike !



