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Goblin Be Gone!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #3575 | 2.642 | 2.750 |
| Audio | #4809 | 2.722 | 2.833 |
| Creativity | #6310 | 2.882 | 3.000 |
| Enjoyment | #7477 | 2.322 | 2.417 |
| Artwork | #8716 | 2.082 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goblin population is rampant! We gotta get that count down... There's also a countdown for how quick you dispatch the goblins. Don't want unpaid overtime
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Comments
That went from pretty simple to REALLY difficult! Maybe there was things I was missing. HOWEVER it was a really cool concept and I think with more time this could be a super sweet game! I loved seeing its potential! I've always been interested in making a tactic RPG like this and I think this is a really nice prototype of that! Keep working on it!
Nice idea! was a little hard to get the hang of at first
its cul its hard to see
It's a really good start, but it's a bit difficult to understand. I was able to win some fights, but never really "got" it.
It would be good to work on the information available to me, without needing to click each enemy.
Maybe also the first fights could be really easy, to kind of show the game mechanics.
I like the concept but it's a little hard to tell what's going on
Yeah, I struggled with the ui elements so I ran out of time before I can finish it. Your comment did make me realize I didn't have enough info in my description so I went back and added more details.