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Every Thing Is Counting Down's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3895 | 2.905 | 2.905 |
| Artwork | #4052 | 3.190 | 3.190 |
| Creativity | #4217 | 3.333 | 3.333 |
| Narrative | #4592 | 2.429 | 2.429 |
| Enjoyment | #5864 | 2.667 | 2.667 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every thing counts down! a big timer should counts down to 0, objects that if counts to 0 something bad will happen...
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
acnight
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Comments
Interesting concept, too chaotic to be much fun. Also, don't require people to read a huge wall of text to know how to play. They just won't. It's a games jam where well over 10k games are made. You have to convince people in about 5 seconds that your game is worth their attention!
Well done for getting a finished game entered, that's no mean feat in itself!
Thank you for playing my game!
about the huge wall of text part, do you mean by the read description part? since the only reason i do that is because i build the game poorly and it sometime does not work stable if not played in full screen with the unity's button.
if gameplay wise, i think the interactive tutorial inside the game is enough!
still, thak you for the feedback, ive changed the description so it is not so confusing or even boring to required read the text.
Beautiful chaos, great job!
just out of curiosity if anyone has beaten the game or not, i played it a few times i dont think it's beatable bc i accidentally make the auto-spawn red objects also adds time into the timer... a design flaw i overlooked.
Wow this is so cool! I love the way you implemented the individual timers on each object and the chaos with it! It really does remind me of my game you should check out as well, with timers on each object (Though mine is a puzzle, you'll see)! You definitely excelled in the chaotic and exciting vibes, feels like a really fun party game to me :)
Thank you for playing my game!
love to see ppl are feeling the vibes ive trying to deliver, i also loved playing your game even im not that into puzzle games, good job!
Wonderfully chaotic~
Thank you for playing my game !
Love to see everybody seems to have the feeling of chaotic as I designed.
Interesting concept. I can’t really explain it but this game gives me contemporary art vibes. It was hard to understand without playing the tutorial, but once I played it, everything made sense. I loved how the game is constantly changing scenes. Nice concept!
If you have a spare minute, I’d really appreciate it if you could check out my game and leave a rating too ☺️☺️: /jam/gmtk-jam-2026/rate/4818884
Thank you for playing my game !
if by contemporary art vibe you mean experimenting some fresh concepts only to deliver a certain feeling with risks of not being accepted by general public, then yeah ! it gives me that too.
Thank you for the compliment. I also had a blast playing your game ! I hope you can take it further, such an amazing concept.
Bro my finger and wrist is cramping now xD So fun! I had to quit after a bit when I still had over 100 second built up but yeah it was a crazy good time.
Hey, if you don't mind also checking out the game I helped with: /jam/gmtk-jam-2026/rate/4823513
Thank you for playing my game!
so glad youre enjoying this ! i didn't have time for balancing so if you mess up badly once it's basically impossible to beat the game, maybe the 60 sec timer is too long...
and yes ill check up on your game in no time!
Amazing music. loved the concept! i would recommend making some kind of upgrade system to keep the player motivated.
Thank you for playing my game !
this is a great advice! the game does not do a a great job at motivating the player as the concept is just to push chaotic at its best, even punishing the player whenever they made mistake, ill take it into consideration for my future games !
Good tutorial and music, but it doesn't seem very interesting gameplay wise at least for me.
Thank you for playing my game ! sorry that you didnt have a great time playing, I know this game is not perfected gameplay wise even in my view.
just out of curiosity, can I ask what type of games do you play usually? It helps me understand things as im just starting my game dev journey with this
I play a lot of different games like rpgs, arpgs, soulslikes, survival, horror, fps.
I think a progression system or a goal to aim for would add a lot to your game. Perhaps a better score system instead of just adding to the timer. It's not that I had a bad time playing, it's just that there isn't much incentive to keep playing for more than a minute although short playtime is usually good for a game jam.
Yeah i get what you mean, the timer mechanic feels odd now looking back to it, maybe the "count down" thing gets into my head too much. maybe ill figure something out after the voting session is over. thank you for the comments !
It was a bit jarring jumping between the different areas but overall was cool, nice variety of props and the tutorial was quite good.
Thank you for playing my game ! jumping scenes is one of elements I added for randomness but didnt quite found a way to make it pleasant for everyone... thank you for the feedback!
What a hectic game! Really appreciate the in-depth tutorial though I would recommend easing the difficulty a bit so that it doesn't immediately get overwhelming.
balancing this game is quite a challenge, maybe ill upload a more balanced version after this jam !
Nice little game with a good tutorial! Got overwhelmed quite fast and the scene changing had me confused because it happens so fast. I had fun so good job!
Thank you for playing my game !
I dont call this the perfect game but I love what Ive done for the tutorial too, thank you for mentioning that !
Had to try a few times before it clicked! Very surreal experience, good job :)
Thank you for playing my game! ill try and make better tutorial next year :(
Wow! that was cool. But too much stuff is falling from the first levels...
Thank you for playing this game! the balancing of the count down speed between objects and random spawn position seems to cause more trouble than it's worth..., thank you for the comment!