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Meteor Shelter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #806 | 4.090 | 4.090 |
| Enjoyment | #1129 | 3.731 | 3.731 |
| Artwork | #2990 | 3.433 | 3.433 |
| Narrative | #3286 | 2.716 | 2.716 |
| Audio | #3313 | 3.030 | 3.030 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You get a 15-second countdown to build a shelter out of scrap,
(Optional) Please credit all assets you've used
all of my own
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Comments
I really liked it! very creative, simple yet addictive, and the sound design is pretty good
Fun little game, definitely appreciated that you could restart from the current level. Can't imagine how I could've finished the game if I had to restart from the beginning every time. I definitely had a moment of suspense after every meteor hit, hoping and praying that something wouldn't kill my little guy. Loved it! My only wish is that I could switch what objects I could place down on the fly. Many times I accidentally pressed the wood when I wanted the stone. All in all, awesome entry! Congratulations!
Yo, this feels like Angry Birds in reverse, such a cool concept! And the design made it super clear what to do right away — great intuitive hints.
I had a great time with this one. simple but addictive
Once
I love this game! The art is really beautiful and sweet. The game is definitely challenging. Good job. Now that the jam is over we can finally relax.
I couldn’t get past level 4. But I liked the game, its like a reverse angry birds
This is incredibly hard, but really fun. The amount of times I died because the wood was not strong enough or burned down. Also I wish there was some reset button, because I had a bad base which I needed to tear down every round within 15 seconds to build a better one, which was kind of hard.
But other than that, very fun, and well done!
Coool
the meteor was very strong, building a sturdy base was kinda tough but did it! nice work
very fun and lot of potentials with new building blocks, modifiers and maybe more type of meteors? But the timer feels only here to correspond to the theme and can be removed from the game without any problem.
I tried it, but it’s a different game then. With a timer, you feel a sense of urgency and can’t be as precise. The first version didn’t have a “repeat level” button, so you had to start again from the beginning ;p That was too difficult - more like permadeath.
In the end, I can also see potential for a non-themed version, but in my humble opinion, the timer is what gives it that arcade feel.
I like the concept, but still feels unfair to die by ember. With an space suit.
I like the concept and I think a version without the time pressure would rock!
This was fun, but I'd like to be shown ideas on what kind of things to build once you have the basic shelter in place.
I enjoy the base-building/defense aspect of this expressed by the material system. The timer feels at first a little tacked on, but the sense of urgency it creates brings something to the game overall.
After killing myself with multiple stones while building, I finally survived to level 2. Very creative concept.
Maybe one day a red bird instead of the meteor will come falling down. Anyways, its very creative and well-made, I had lots of fun playing
loved it, having a plan helps but you still need to be able to go around to survive.
Very Fun