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Countess Abajo's Miserable Mansion's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #7173 | 1.992 | 2.714 |
| Audio | #7533 | 2.097 | 2.857 |
| Creativity | #8231 | 2.411 | 3.286 |
| Artwork | #8973 | 1.992 | 2.714 |
| Enjoyment | #9184 | 1.887 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The cards are made active after a countdown has completed once they are in the play are. The player also has a turn limit counting down, once it reaches 0, you lose. Also the final boss and namesake of the game is named Count (ess) Abajo which is down in Spanish
(Optional) What would you like to be called if GMTK features your game?
Stupid By Proxy
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Comments
Pretty good, like the take on a deck builder what with the planning involved. I wish I had a better idea of progress through the game or if it was just infinite? I kind of got tired after ~5 combats since they tended to last a while.
Good point! I'll definitely add that in the future, you were so close, the boss appears in the 8th room