Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Nintenkip

18
Posts
A member registered May 21, 2021

Creator of

Recent community posts

About 6 moves in I started understanding the depth and strategy I could start pulling and I realized that if I let myself I could keep playing this for hours trying to get a good score. Really cool idea and well done!

I liked it but it was kind of frustrating to be in the middle of a platforming room and die, and I think a visible timer would make that feel more like my skill issue than frustrating. Other than that great game!

Love the wilhelm screams. I also love that it's just really simple but well done. The controls are super snappy which I appreciate, any death felt like my own fault.

A lot of fun! I'm impressed by just how much stuff is in this game for being made in the game jam time, it's jam packed full of stuff. 

I only saw one new gun, maybe just because I couldn't find it, but I would love to try more guns in a single run.

I like the puzzle aspect, I really needed a clearer tutorial.

Pretty good, like the take on a deck builder what with the planning involved. I wish I had a better idea of progress through the game or if it was just infinite? I kind of got tired after ~5 combats since they tended to last a while.

I like it as a platformer with the freeze mechanics. That's super interesting. 

There's a language option for English

I didn't have time to make it all the way through, but I love the vibe! The general objectives are a little unclear, I might like a few more intuitive examples, but I did appreciate the consistency of acting predictable!

Loved the music! Kinda frustrating on the dark levels where it felt more like memorization was required instead of good reactions. Maybe a few more hints on those ones would have been nice. Pretty fun.

Kinda felt like the levels ended up being a little long where in some cases I didn't move very quickly, but I like the concept. The levels with sharp things were lots of fun and in general a well-made game. Love how the guy panics

This is great! I love how much I have to weigh my decisions on what to take and put in my wheel, it feels like it could get really deep, especially if you developed it further. Super cool game! Love the art and music too!

This was fun, I'd like more granular feedback of what's left of the village and of enemy health. Other than that I really appreciate the risk-reward of using the forms to save villagers but also not killing them all. But I love the art and the gameplay!

I liked it! It's a lot of fun as is and is super easy and intuitive to pick up. I'd love to see this expanded. 

Terrifying in a silly way. Those sounds will haunt my nightmares, but it was a good time.

I loved the art and the music! It's super impressive you did all of this yourself for your first time, ours took a lot of people working together and I can't imagine how hard you worked to get this much by yourself. I felt like I needed a bit more guidance in what to do but I feel like you've got a good core beginning.

Actually a lot of fun, love the swervy action