I really enjoyed the game! It’s simple, but very effective. I especially liked the knight’s animations, and I think it could be a great starting point for a larger project.
Congratulations, and great job!
| Criteria | Rank | Score* | Raw Score |
| Narrative | #5358 | 2.286 | 2.286 |
| Artwork | #5436 | 2.857 | 2.857 |
| Audio | #5522 | 2.571 | 2.571 |
| Enjoyment | #5984 | 2.643 | 2.643 |
| Creativity | #7613 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of using a traditional health bar, the player's life is represented by a countdown timer that starts at 30 seconds. Every second that passes brings the player closer to death. To survive, the player must defeat monsters and collect clocks to earn more time before the countdown reaches zero. The entire gameplay revolves around constantly managing and extending the remaining time.
(Optional) Please credit all assets you've used
See description for full credits.
I really enjoyed the game! It’s simple, but very effective. I especially liked the knight’s animations, and I think it could be a great starting point for a larger project.
Congratulations, and great job!
Well, this really was a hero who had to kill monsters to earn more time before time runs out because someone thought that was a good idea...
There are several points that I really like in the game:
1- I think the theme is so tight between finishing the level and the clock, it’s really great!
2- The clock drawing, I’m such a fan! It’s super fun! It made me laugh so much, the final boss!
3- The mechanics are nice, I have that the character has a very low gravitation!
Bonus: The audio is good with the game atmosphere! 
I had a really fun time playing this game! It's fast-paced and keeps you on your toes, with some genuinely challenging moments that require quick thinking and reactions. I really liked the knight's animations, the art style, and the creativity behind the monsters. The final boss was a great surprise—absolutely massive and a memorable way to end the game.
The soundtrack fits the game really well and adds a lot to the overall experience.
Overall, 10/10. Highly recommended!
The title genuinely made me smile, and I also liked the knight’s design. The game itself is a short platformer with a simple interpretation of the theme through the timer and time-restoring pickups.
The overall implementation still feels quite basic and could benefit from more polish, but completing and submitting a game jam project is already an achievement. Good luck with your future projects and continued growth as a developer!
I like the level design! The level where it makes you think you're not supposed to go down the pit until you realize it's the only option, was fun to realize.
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