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Enjoyable little game, I wish more levels were able to be finished in time because I could see this game becoming a fun speedrun optimization game, especially with the main dash mechanic creating a fun balance between going as fast as possible and not losing all your time. I appreciated the level design allowing for multiple routes through the level along with little tweaks to optimize your movement along the way. Movement was satisfying, the art style was cohesive.

I want to give a particular shout out to implementing control rebinding, this might be the first jam game I've played that's added it and it really improved my experience getting to pick a control scheme I'm familiar with

Thanks for playing and for all the feedback! I'm glad you appreciated the controls rebinding, I thought it'd be important for this kind of game to have. Since this was my first jam I underestimated how long it'd take me to make levels hence there being so few, a lesson for next time I guess :)