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I really like this one. I thought the pixel art style you went for was really great, how the pixels would be constantly vibrating, and the lighting just made everything creepy as hell. It reminded me a bit of No, I'm not human in how I have to figure out who's real. Character designs are great, (especially the nurse) and the sound design is superb.

Personally I think the opening tape went on for far too long, was hard to read, and felt very disconnected stylistically from the rest of the game. I didn't register anything it said lol so I really struggled to tell apart the people from anomalies. I like how at the end you get to choose who you eject, in my playthrough I had the child, chef, nurse, teacher and police officer and I chose to eject the officer. However the screen went black when I reached floor zero which I'm guessing it means that the game crashed so I never found out who was real or not sadly.

I had a couple other bugs too; the elevator door sometimes appeared visually on top of characters, and then around floor 11, the old lady talking was skipped over before I could even answer and it automatically went to floor 10. Still, this game has so much potential and I just want to praise the art and sound again one more time; they're both great.

(+1)

ive gotten similar criticisms about the vhs tape. this was something i added late in development and i didnt have enough time to refine it.
if you get all anomalies out when you reach floor 0, then there wouldve been an epilogue from the protagonist's perspective, but i somehow broke it so it just plays nothing unfortunately.
dont even get me started about the elevator door, its so annoying trying to layer it properly, but i tried
ive never ran across this floor 11 - 10 bug before. strange but glad you reported it
thanks for giving this proper review and im glad you enjoyed the game aside from the bugs!