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A jam submission

The Wind-down canteenView game page

Try to beat the dungeon of the Great Leach Kaboboo, Lord of Time and Space.
Submitted by muromets — 19 hours, 16 minutes before the deadline
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The Wind-down canteen's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#62462.5893.111
Narrative#63032.1262.556
Audio#66152.3112.778
Creativity#67892.7743.333
Artwork#73792.4042.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game implements a Timer mechanic that counts down for every round, and the player has to react by performing actions that are appropiate

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Comments

Submitted

I can tell the development team had some interesting little ideas they could have incorporated during the development process. For example, whilst playing, I found the whole back-and-forth combat sequence a bit unclear; perhaps it would be better to include some guidance in future updates! But I really like your art and music – well done!

Submitted

Very nice artwork and music, but at the moment I feel like the strategy is a bit shallow. Just attack until your attacked ? Also I'm not entirely sure how defend /attack work: does it schedule one action for the end of the turn ? UI could help make which action is scheduled clearer

Developer

yeah, for sure the game would benefit by having better UI / tutorials, and yes, the enemy attack is "buffered" to be executed at the end of the "Tick" , so that the player has a chance to block it at the beggining, This was a last moment decision and solution I found, since it was imposible to block attacks when they happened as soon as the tick happened. Something to consider for the updates for the game, which I do want to continue building on

Thanks!

Submitted

Cool idea.  In the current form, it seems like the strategy is just to attack every time as long as it is not one of their attack rounds.  It would be nice if there was a different action you could do on rounds where all enemies are blocking.

Developer (1 edit)

Yes! the original plan was to make items that you could find (tattoos that would go on your hands) and that would affect the timer , like "On TICK 5 and 6 all enemy blocks disabled" and such, but well , gamejam time limit :))