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A jam submission

Prof. Scribbeltons Cloning ChaosView game page

Submitted by Casymoo — 1 hour, 8 minutes before the deadline
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Prof. Scribbeltons Cloning Chaos's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#5683.7143.714
Artwork#33183.3573.357
Enjoyment#35813.1433.143
Creativity#44513.2863.286
Audio#51692.6432.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The professor must solve puzzles under the constant pressure of a timer (countdown), and will be set back if he isn't fast enough.

(Optional) Please credit all assets you've used
- https://fonts.google.com
- https://fonts.google.com/icons
- https://opengameart.org/content/treasure-chests-32x32
- https://www.beepbox.co
- https://thoseawesomeguys.com
- https://www.pixilart.com

(Optional) What would you like to be called if GMTK features your game?
BirdFlipCat

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Comments

Submitted

THIS GAME IS SO FUN AND CUTE! Perfectly executed, with a cool concept, great game and level design, and an engaging narrative. One of my favorites! gj guys!!!

i really appreciated the fast forward button, esp. for the puzzle in the bottom right

Submitted (1 edit)

Nice little game, the dialogue's a good addition, but there is a weird kind of tension between wanting to take your time reading it and knowing that the timer is still running as you do. I like that you managed to include two different uses for the cloning mechanic, and I woulda liked to see the third puzzle also make use of it since it feels like the central theme of the game, but what we got is still good and the puzzles themselves are interesting.


One change I'd probably make is to place the cloning machine closer to the center of the map so you have less idle walking to do from A to B, especially when trying to visit the far side of the map in multiple trips due to cloning.

Submitted

I'm grateful for time saving features like solved puzzles staying solved.  I would have preferred if the timer paused during dialog.  I also really like the mechanic of using your past bodies.   I thought he was going to make a joke at the end about needing to dispose of all the bodies.

Submitted

yea cool game dude

Submitted

Really funny & cool game, I liked the scientist guy & his weird predicaments that he finds himself in & his horribly designed lab.
Only real issue was that 2 of the puzzles main gimmicks were just resetting a lot, which works but gets a little tiring.
I also really liked the name reveal BUT I DIED MIDWAY THROUGH IT NOOOOO 
Awesome game :3

Submitted

Really funny & cool game, I liked the scientist guy & his weird predicaments that he finds himself in & his horribly designed lab.
Only real issue was that 2 of the puzzles main gimmicks were just resetting a lot, which works but gets a little tiring.
I also really liked the name reveal BUT I DIED MIDWAY THROUGH IT NOOOOO 
Awesome game :3

Submitted

The tiling and lighing is quite endearing! nice design and idea.

I think that it would be beneficially for the timer to pause while the professor is talking, because seeing that timer tick down makes you wanna skip through it!

I also would try and maket the lab a bit more distinct, or consolidate the space, because it feels very easy to get lost in within the start, and not necesarily in the fun explorative way.

Submitted

The tiling and lighing is quite endearing! nice design and idea.

I think that it would be beneficially for the timer to pause while the professor is talking, because seeing that timer tick down makes you wanna skip through it!

I also would try and maket the lab a bit more distinct, or consolidate the space, because it feels very easy to get lost in within the start, and not necesarily in the fun explorative way.

Submitted

really solid game! well written, entertaining game loop, good art style, whats not to love?!

Nice job.