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Counter McDown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #6255 | 2.894 | 3.300 |
| Enjoyment | #6477 | 2.543 | 2.900 |
| Narrative | #8969 | 1.666 | 1.900 |
| Artwork | #9210 | 1.930 | 2.200 |
| Audio | #10356 | 0.877 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Auto-battler where abilities countdown and activate automatically.
(Optional) Please credit all assets you've used
Used icon sprites from a previous project.
(Optional) What would you like to be called if GMTK features your game?
Disafter
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Comments
Could become a cool game if you keep developing it, I liked the idea! But for now, if I got right what I was supposed to do, it was too short and too easy to really appreciate the details.
That is a nice concept! I would have liked to unlock the abilities by winning more consecutive battles and also if there was a bit more art it would for sure be really enjoyable!
I thought id get to see all my abilities fire off like backpack battles et al, but instead all my energy was used up on my first couple of abilities. Im not sure what energy adds to this considering itll just go 1-9 and use the first one it can
really cool concept. i wish there was more strategizing over timing this for synergistic effects but good game!
honestly a very cool concept for an auto battler I would love to see it fleshed out some more.