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KILL - COUNT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1863 | 3.343 | 3.343 |
| Enjoyment | #1923 | 3.514 | 3.514 |
| Creativity | #2117 | 3.771 | 3.771 |
| Artwork | #3138 | 3.400 | 3.400 |
| Narrative | #5529 | 2.257 | 2.257 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun mini game. Liked the music and art
Thank you everyone for playing!
loved the art style and how the soundtrack seemed to fit well. one way to improve is with game variety but other than that good work all around! :)
What a nifty game! Took a couple tries but finally got the hang of it. I like the concept, its like spy vs spy lol
i loved that there were different hints although you could have make the kill thing less big so if there were one next to the one thats the fastet you couldn't miss-click. this is one of my favorite yet!
PS, can you rate my game too, and leave some feedback, since this is my sisters first game jam
Very fun game! Got through 7 iterations and then wasn't able to kill the ID guy even though I had the sickle equipped. Odd bug, but on the whole I had a lot of fun instantly knowing who to kill off of the color and the speed.
Liked the visuals and audio, really work well together. The game loop was really fun as well.
Thanks everyone for 30 ratings!
It was fun, I like the games with intuitive and sudden rules.
thank you!
What a wacky game, love the smashed up mixture of photos and game stuff. Kept getting a bit confused with the IDs and subtle color differences, but other than that it seemed straightforward. Thanks for joining the stream, playtest @02:53:48
Nice concept! I love being a detective
awesome game! got to 30
I love art and concept, very good job !!!
Love the art style, big fan of both the asset work (particularly the UI) and the game page, preferred to play without fullscreen for the moral support from the background GIFs. Personally I think the challenge should ramp up a bit more -- would recommend expanding the types/combinations of hints (where one is a red herring and applies to multiple NPCs) (and maybe delay revealing them a bit longer) and decreasing the time you have as rounds go on. The one frustrating thing to me was targeting, maybe you could highlight the currently-selected NPC? It was only a problem with the kill-mode/sickle cursor IMO. Overall great vibes and interesting idea, I really enjoyed this one!
Thank you!
Nice job on this entry! The inclusion of McLovin cracked me up
Great idea and execution. had a lot of fun playing it. Good job!!
Nice art style and fun to play
Good entry for this jam! ^^
The game is fun and I love the artwork done, I like the jam's theme interpretation you gave to this game. :)
However there were too few minigames that were a bit repetitive and I did not understand "Check colors" and colors were difficult to see because of the shader and because characters were changing colors continuously but all that didnt really lowered my enjoyment of the game. :3
Congratulations !
Super fun loved it good job
Cool idea! I laughed when I saw the ghost's ID :D