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A jam submission

SablierView game page

Tactical Combat Puzzle Game
Submitted by naro (@naro_hodo) — 1 hour, 4 minutes before the deadline
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Sablier's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#21213.6695.000
Enjoyment#26143.3554.571
Audio#27193.1454.286
Narrative#32022.7263.714
Creativity#41243.3554.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Its about using the time left in your Hourglass to travers a dungeon.

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Naro or Narohodo and Remy Hobo

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Comments

Submitted

Amazing personality in this game! The art is so coherent and pretty, I could spend all day just looking at the tiles shifting with the movement of my cursor not gonna lie. And the design of the main character and its powers are splendid!! It seems complicated at first but it quickly becomes intuitive. I started struggling really hard on the third level, I couldn't figure out how to beat the level since being able to unlock explode is quite hard, but I don't even want to criticise that because for a game made in 4 days I'm utterly impressed with what you managed to accomplish. I would absolutely play a longer version of this if the balance was worked on a bit more!!

Submitted

A pretty great concept for a strategy game. This game really shines in the art department. I particularly love the monster designs, remind me of wacky JRPG enemies. The randomness of card draws can feel a bit antithetical to the strategy, it feels more like restarting to get a better draw than restarting to try out a different strategy.

Overall, an enjoyable game. 

Submitted

I'm too stupid for games( like this, but it's really cool.

Submitted

The graphics and designs in this game are top-notch! I love the aesthetic and the tactical feel of it. Despite my many many tries I couldn't get past very many rooms, I'm not sure if it has to do with card drawing or enemy RNG, or if I there was something I wasn't getting. But the two resources in the game are really cool and thematically very fitting so this game was a treat to find!