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Count Your Losses's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2522 | 2.909 | 2.909 |
| Audio | #3880 | 2.909 | 2.909 |
| Creativity | #4524 | 3.273 | 3.273 |
| Enjoyment | #4704 | 2.909 | 2.909 |
| Artwork | #5822 | 2.773 | 2.773 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Once a unit dies, it can never come back, and your units will gradually die one by one, meaning the number of units you have counts down until you win or everyone dies.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Mrandom(Mer-and-dom) and Wedsel(Wed-sul)
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Comments
This is impressive for a jam game! The unit select screen is a bit daunting at first due to so much stuff to choose.
The characters are easy to discern between them, although the monsters are hard to check which is which. It would be nice to have a way to highlight the selected unit and perhaps a better way to see who has their ability fully charged.
The sounds and music are alright.
The tutorial is pretty good! Glad you put it there or else I'd be so lost. I mean I couldn't finish one Monster Incursion game, but I tried! Also, I guess you already saw this but the units used counter goes beyond 15 if you try to extend it after reaching the limit. Doesn't affect anything though!
Congrats on the incredible amount of content!
I really like this game. has a lot of potential. if you keep working on this game you should focus on the ui. also maybe if you could make it so that you can pick up perks/upgrades in the game. idk though.
Pretty cool game, i liked the music and it's quite unique for the jam. One thing I'd recommend is maybe a highlight feature for the unit you intend to move like a white outline.
Really impressive RTS, especially for 4 days!! If I had to change one thing it would be to make the units move faster because waiting for them to reach all the beacons takes a while. Also incredibly minor nitpick but when I order all my units to move together the scout just charges ahead and dies, which requires a lot of micromanagement to prevent. But these are really small things, excellent game overall!
this is one of the more unique game ideas i have seen in the jam yet, the gameplay is fire, you guys did an amazing job!
I loved the mysterious vibes in the caves with everything being dark and not knowing whats beyond. There's a lot of different unit types which is awesome! I loved the sidescrolling tutorial and it helped me figure out what to do!
If you are planning to do some work after the jam, the UI could use some work. Thanks for making this fun game!
this is a really cool game!! you guys were able to make so many unique types of units and i appreciated the unique tutorial design. very fun, nice job :)
I also experienced some glitching with the browser verison (I know you guys are aware) but cool submission!! I really liked all the custom pixel art characters and I was digging the background music during the battles. I also thought the shadows/lighting was a nice addition for depth. Nice work!
didn't get very far (prob just a skill issue) but very fun game
thank you very much, your game is so funny and great! Me and my team mate are so happy you commented.