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A jam submission

99 secondsView game page

Submitted by endeva, Cattwell, jnsa, Geek Man Games, a_sett — 2 hours, 32 minutes before the deadline
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Play 99

99 seconds's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#93161.5692.000
Artwork#96471.7652.250
Creativity#96571.9612.500
Enjoyment#97731.6672.125
Narrative#102811.0791.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A roguelite where you only have 99 seconds to live

(Optional) Please credit all assets you've used
Animations from mixamo
- Idle
- Walking
- Slow Run
- Fast Run
- Sprinting Forward Roll
- Stable Sword Outward Slash
- Stable Sword Inward Slash
- Jumping

Player character from Synty Prototype

(Optional) What would you like to be called if GMTK features your game?
TeamFR

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Comments

Submitted(+1)

There are some good ideas here, nice work! It took me a while to realize that my time was my health, but I think it's an interesting concept to work with in a rougelike. This can definitely be something that can be expanded and polished into a full bigger game.

Submitted

Downloaded it. Two window pop up,one with the game and other with combat logs. This game has very little player feed back even though a lot appears to be happening.

  A UI on the side or damage poping up would have helped me understand what was happening.  There is a upgrade system that cool but I can see how much better my character was getting with my choices.  Monster designs were fun but I was standing on the platforms hoping something would happen after the monster were all dead.