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A jam submission

Tick-Tock TakeoutView game page

Plan the route, beat the clock, feed the hungry city.
Submitted by Johnny Chen — 2 hours, 24 minutes before the deadline
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Tick-Tock Takeout's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#4484.3034.303
Enjoyment#10543.7583.758
Audio#15283.4243.424
Narrative#27322.8482.848
Creativity#31873.5453.545

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There is a clock ticking down in every round limiting the time.

(Optional) Please credit all assets you've used
Used music and SFX from Pixabay

(Optional) What would you like to be called if GMTK features your game?
Rushbite Delivery Co.

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Comments

Submitted

Fun game, looks great! As a former DoorDasher the delivery app workflow is already so gamified I'm surprised there aren't more games based around it. lol. Great entry.

Submitted

A fun game with great visuals & design. It was quick to understand & was enjoyable to play all the way through to the win screen. Also the fastest speed being a plane was a funny, I saw the upgrade icon was a question mark and wondered what it was, lol.

Submitted

I really liked the gameplay and art. It took me a while to figure out how to take orders (me problem, didn't know I had to use the phone). The cat character is epic

Submitted

Great little gameplay loop, and I really liked the expanding map. I just wish there was a keybind to open/close the phone, I feel like I could have got a much better score with that!

Submitted

I AM KING.. realy nice looking game.. nice art

Submitted(+1)

HAHA silly cat on scootergoing BRRRRRRR

Submitted(+1)

Very beautiful art style, great idea and execution of it, upgrade system and progress system were good , Keep up the good work! Hope you try my game too and give it a rating

Submitted(+1)

Great game! I found it hard to pick up orders after the last speed upgrade. But overall I love it!

Submitted(+1)

Gonna be honest, I really enjoyed this. There are some minor design choices that made it confusing to play but overall really like adding a more chaotic vibe to standard delivery games. Great work! 

Submitted(+1)

Wow cool game, but i dont like the movement of the scoter and for a small improvment (if you want to work more on this game) add "tab" as key to open the phone.

Submitted

This was really fun, it's very satisfying to unlock the upgrades. The only issue I had was I couldn't get used to the controls being slightly offset from the viewpoint. I found myself getting stuck on buildings. If the game was longer, I'm sure I would have gotten used to it though.

Submitted

I. Want. More! I would play this with friends or just by myself for an evening. I think it was a really smart, lovely decision to have the map grow bigger and bigger with each day so you don't feel overwhelmed with having to learn where everything is all at once. 

Submitted

It congratulated me for making 0$ on the first day lol. Took some time to figure out how the game works, but after that it was a blast! The cat is just so cute. 

Submitted(+1)

Very fun!! I really liked the art, the sound design, and especially the difficulty progression system - it started to get really intense! I did have one issue though. Once I got the final "?" speed upgrade, I really struggled to interact with the buildings to pickup orders.

Submitted

Fun little game of cats!

Submitted

Gorgeous artwork and fun gameplay. The only problem I had was I kept instinctively think left was up and right was down and vice versa, maybe that's a me problem.

Submitted

nice work i love it <3

Submitted

I finish the game, that was fun, i like that the map become bigger and bigger ! 

Submitted

The mystery final speed upgrade was great!  The rounds felt too fast to get a handle on some of the orders, but just when through them till I saw the upgrades and got to the end.


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