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T Minus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #6462 | 2.353 | 3.000 |
| Artwork | #7568 | 2.353 | 3.000 |
| Narrative | #8417 | 1.765 | 2.250 |
| Creativity | #8806 | 2.255 | 2.875 |
| Enjoyment | #9289 | 1.863 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the player has to stop a missile before a countdown ends, but time is not moving the way it should be
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Comments
The time-stop shooting mechanic activated by the right mouse button is really cool. It didn’t take long for me to learn how to dodge bullets with movement and use the time-stop ability to take down enemies. It feels very satisfying once you get the hang of it.
Also, I feel that this kind of adjustment to the field of view and color effects would work really well for horror games.
Had a great time with the game! I was able to make it to the 4th floor and stop the missle but it seemed like the timer stopped at some point
Love the old shooter feel! Nice feel!
I don't quite understand what I'm supposed to do.
I see a pitch-black room and what I'm assuming is a door, but I'm not sure how shooting and focusing are supposed to help. I couldn't find anything that seemed interactive or a way to make progress.
Unless that's intentional, I think the instructions could be a bit clearer.
Kind of like a mix between POST VOID and Superhot. Neat idea! Good job!
Love the gameplay but most of the areas were a bit darker to see the enemies around
The gameplay is easy to understand, but I can’t figure out where to go after I opened one of the black doors. There’s nothing else…