Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Having some player information would be nice, or maybe some preset health/damage amounts instead of sliders would've been more immediately intuitive than the sliders? I mostly ended up doing even amounts of damage until I made it to the end, and it ended up feeling more like throwing darts at a dartboard than anything. Regardless of execution, it's a very thoughtful dartboard! I think there's a lot of potential here for a fuller idea, something like a game management sim. Thank you for submitting!

(+1)

Yes, we wanted to add more visual confirmation about what was happening during the battle, and it's definitely something we will add when we are able to update it next! Thank you for your feedback!