Simple concept, but surprisingly fun and challenging.
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Button Royale 99's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1920 | 3.516 | 3.516 |
| Audio | #2885 | 3.117 | 3.117 |
| Creativity | #3946 | 3.398 | 3.398 |
| Artwork | #5646 | 2.820 | 2.820 |
| Narrative | #7281 | 1.977 | 1.977 |
Ranked from 128 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Button Royale 99 features a countdown. Players must press their button as close to zero as possible. Earlier or too late and they will be eliminated from the tournament.
(Optional) Please credit all assets you've used
Find the full credits list in the description
(Optional) What would you like to be called if GMTK features your game?
Nico
Comments
Although it has a simple concept, it's well polished and looks stunning. Super cool game, had fun playing it.
A very novel idea and a surprising amount of gameplay variety with this idea makes this submission one of the best I've played in the jam so far, especially on the mechanical and gameplay level. Fantastic job!
Having a full cast of IRL people to play this with would actually be wild! Still, it was fun to see how I stacked up to others online (not well 😂). I appreciated the customizable button and button press sound effect. What a silly, delightfully simple game!
Gave this game a try, I found it quite interesting to see an online game inside of a game jam!
This game was nice being fast paced and forcing you to not just sense the seconds, but also think about if you want to prioritize timing or safety.
I was quite bad at this game, but I just have a skill issue :/
At first I thought it would be a bit boring, but since there is a shift in how the timer works every round it keeps the game a bit more exciting. I feel like it gets really tense near the end which is fun because it makes it harder to click at the right time.
Played against 1 other person (the developer I think?) the first round and we both clicked too late in a very late round. I stuck around for another against all bots and eked out a win

Played it solo, would be fun to see it in bigger groups. Loved the little challenges and modifiers on top!
Making a 99-player multiplayer game for a jam is ambitious to say the least, but there's practice mode, and man, that is FUN! I love how you took a simple idea and made it this enjoyable. Well done!
I actually tackled the theme from a similar angle, but instead of pressing the button in the last possible millisecond, you have to keep tapping as close as possible to an absent beat. Interested? Give it a try below!
Super cool use of a very simple premise. I wish I could really play with 98 other people
It's a simple button, but it brings out so many emotions. Well done!
I was not expecting a multiplayer game. It is quite a simple concept but made great with your creativity.
Interesting concept! I usually make like big paragraph comments talking about a bunch of stuff, but honestly, not much to talk about (I dont mean that in a bad way!). Music was good, but got irritating after listening to it for a little while, would be fun to go up against real people, could definitely see this in like a jack in the box party type minigame with friends!
Had a similar idea the other night while watching the microwave (and trying to stop it close to 0)... but I couldn't figure out how to make it into a game.
Way to pull it off! That was really fun and I played several times.






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