Thank you for trying! How unfortunate that it crashes for you. We're looking into this already as we had this issue on one other machine, but no solution as of yet (there's no error, just crash to desktop), but if you like you can remove your existing save game here:
"C:/Users/<YOURUSERNAME>/AppData/Local/BeadDown/" (simply remove the folder). Hope that helps!
Abraxas
Creator of
Recent community posts
I also didn't get it at the start (an explanation or tutorial would have been helpful here), but then I understood: simply type the number shown on screen. If done correctly, you're presented with a 'modifier' screen of sorts, like multiplying a specific number, or turning it into a character. The idea is cool, and can help (children) with counting and multiplying.
Congratulations on your release! I hope you had fun making your first game in Godot!
I liked the homing / laser enemies, mixed with the chaos of the regular enemies, good stuff!
I did not realize my health was dropping over time, but simply me playing poorly (or so I thought).
Also I would have wished to see some sort of impact, because right now it's kind of hard to tell when you're hitting an enemy, they just disappear when dead.
Anyway, looking forward to seeing more games (in Godot?) from you!


