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A jam submission

OverclockedView game page

Game made for gmtk jam 2026
Submitted by AdrienMarcenat — 1 hour, 48 minutes before the deadline
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Overclocked's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#16683.3853.385
Creativity#28313.6153.615
Narrative#48612.3852.385
Artwork#51982.9232.923
Enjoyment#61512.6152.615

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The theme was "Countdown", it inspired me a computer narrative: what if systems where asking for countdown sequences like we order drinks at a bar ? I tried to mix Overcooked and Balatro into something fun and frantic. At the beginning I wanted for all sequences to be countdown, but in the end I randomize them all as it was unclear. But I think gameplay wise the theme is still there as you have countdown eveywhere on the screen: item respawn, client wait time, the level timer, etc...

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Comments

Submitted

This is really quite fun. Overcooked was my childhood game so this hit different

Submitted

You move so fast at first haha. Neat idea.

Submitted(+1)

Like Overcooked, I get it! Fun music and sprites. I think it could start off a little simpler and give more clear feedback.

Submitted(+1)

Wew this gets frantic quick, real fun! Glad that first comment here mentioned having to hold down space cause I also thought that was bugged til I read it. Will note that the control screen lets you click which turns that input into left mouse button, and you gotta go into the html to like get the source game because it saves the input change (and you can't change it back cause hovering over it and pressing any other button doesn't change it, it only changes when clicked) even though I tried clearing my cache/cookies, can confirm playing with moving right determined by lmb to be a terrible experience lol. 

Developer

oh thanks a lot for this input config bug report I'll fix it for future jam ^^

Submitted(+1)

Definitely love the idea)
Art and audio are very charming

Submitted(+1)

I really liked the sounds of the little systems getting more impatient. It’s a creative concept, and I would’ve been happy to play more! Unfortunately, I wasn’t able to figure out the first level (it seemed like the submit and clear buttons didn’t work)

(+1)

You have to hold the button down i think

Developer

Yes you have to hold the button, I realised I completly forgot to explain it...
I didn't wanted an instant validation because I fear you would it the red button by mistake