Awesome art, audio, and UI design. Playing minesweeper as a platformer feels like a nightmare though! It was a little weird to have my little guy dig just because I walked into a block. Great work overall.
Stephen Lindberg
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A member registered Jan 31, 2014 · View creator page →
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Chase high scores while defending your turf from advancing bombs!
Puzzle
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I like dodge-y games like this (Slight Chance of Sawblades, Disc Room), and the artwork is really great. I think you could ramp up the difficulty more quickly, and make the level transitions shorter. I didn't get super far, but is there any mechanic to affect the countdown to the next level? Great work!
A little frustrating to control – maybe it would be too easy to draw a preview of which row the card will take me to? It's hard to tell without a visual grid. I also seemed to die randomly on a row that was secretly all lava. Maybe it flowed down because I travelled past the lava? Hard to say.
I really liked the artwork, animations, and polish to the interface, even if it wasn't my cup of tea.


