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Interesting! I did notice while building sometimes the game would load solved. But I thought I had a good solution.

Basically all levels start at 0.7 (faders go from 0.0 to 1.0) and you only need to be within 0.2 of the actual desired value. So to combat too many things being pre solved, I set a lot of the musicians to desire a value between 0.0 and 0.58…..wait…that should have been 0.48 so that its just under 0.7. Ok so its much less likely at least but not impossible. I’ll prob update that later.


Fair that the free mixing shouldve been the core game. I was just being good at not pushing my scope and pushing what was there. For example it isnt too hard to add extra songs, but I wanted to polish what I had.  Glad you enjoyed and cheers for the feedback.