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Instantly was impressed when I found this game had voice acting. I really liked this one. The flashlight effect giving the player limited vision was really cool. I thought the redacted documents everywhere revealing there's more to the situation than it seems were a good way to incorporate narrative into this simple setup. The way the official-looking documents contrast with the artstyle of your surroundings added an ominous layer to the whole thing. I liked how the music got more intense the closer the timer got to zero. It did make it harder to focus as time went on, but perhaps that was the point. 

And I liked the little bits of humour and the Mark reference - really gave the game a bit of extra charm.

I didn't realise at first that you were supposed to get rid of the text boxes before interacting with items, so I spent much of my first loop confused as to why I wasn't able to click on things that looked like they should have been interactable. Also if you cut the final wire after defusing the bomb, you fail the task anyway and the door re-locks itself. Honestly I thought this was pretty funny, but it is inconvenient to essentially lose after winning.

I was only able to get one of the endings. I'm not quite sure how to get the other one... I tried some things and the only other thing I can think of is deliberately losing and looping a certain number of times. Or maybe more dialogue options show up over time?

Great work. Congrats on submitting your game!