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A jam submission

Cryptid HuntView game page

A game where you hunt for hidden cryptids in a forest
Submitted by ciberalfil — 4 hours, 35 minutes before the deadline
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Cryptid Hunt's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#19103.0943.364
Artwork#29963.4293.727
Creativity#37373.4293.727
Audio#42232.8433.091
Enjoyment#50292.8433.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The battery for your cryptid sensor is the countdown that you give yourself, more time means harder to find cryptids

(Optional) Please credit all assets you've used
All assets are either made by myself or under CC0

(Optional) What would you like to be called if GMTK features your game?
Víctor López

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Comments

except for the lack of tutorial, its a nice game with a cool ending. i just wish the numbers and buttons on the screen were more clear what they are. its a cool moment where you are just clicking around at first not sure if something is there to when you get the color upgrade and actually see what you were clicking. great job!

Submitted

The audio design is nice, the overall visual aesthetic is amazing. I also like the message it gives you if you shoot one of the creatures. It's really well polished, the ambiance is just amazing overall (i really liked the rustling noises for that insect), and i feel like the game, if it were made to be standalone outside of the game jam and given enough variations and a progression, would be pretty good. good job :)

Submitted

I got your game idea. It's good. The aesthetics, both audio and visual are top-notch, no doubt about that.

Bat maybe have a simple playable tutorial level before the main game, instead of (or along with) the text....or a Traveler's Guide...?

Submitted

Good aesthetic and ambiance, but a little bit confusing on the objective 

Congrats :)

Submitted

I found it a bit confusing, but the base idea and atmosphere are great. I really liked the sky cryptid in particular, it's a neat "wait, how long has that been there" moment.