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Penguin Hero Will Attack With Bombs's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2001 | 3.792 | 3.792 |
| Enjoyment | #2168 | 3.458 | 3.458 |
| Audio | #2764 | 3.139 | 3.139 |
| Narrative | #3314 | 2.708 | 2.708 |
| Artwork | #3837 | 3.236 | 3.236 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The many bombs each have a countdown to when they explode.
(Optional) Please credit all assets you've used
See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Jeffington and Santogger
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Comments
Fun and challenging! My only issue is that the controls feel a little slow or delayed perhaps? Like sometimes I'll press a direction and it takes an extra tile to move that. Maybe give a few frames of grace and let the penguin turn even if it is slightly a past a tile maybe? Either way, still well balanced for what it is and I like the enemy types. Great job!
Hard game, but wins are super satisfying to pull off! The first level felt the hardest due to the learning curve honestly.
A bit too hard but very fun, nice game))
This was a TON of fun! As someone who grew up playing the original Snake and Bomberman the gameplay loop really clicked with me and was very creatively implemented. This got some real potential
Super duper hard but so much fun gameplay, nice entry! :)
It’s a bit too challenging for me. The shifting controls and environment often get me confused, and I end up dying before I know what to do.
Soooo hard! I tried my best but couldn't get through the first enemy. The turns seem to require a lot of anticipation. But I love the gameplay! ANd the idea is great! Would love to play it again! COngrats!
Kinda hard but I had a lot of fun
Love the chaos and the game’s difficulty is well balanced! :)
Well done! :D
this is extremely difficult but in a very fair-feeling way, i really dig it :D took me quite a bit to get past even the first enemy, but is very satisfying to get a huge chain of bombs to hit, great work!
I really enjoyed the fast paced nature of this game! Despite the chaos, I felt like the game was always fair, and that with enough practice, I would be able to beat every level consistently, as all of my many, many deaths felt entirely fair. I did get tripped up every so often forgetting that I couldn't do a 180-degree turn on the spot.
Really good idea, nicely difficult. Great work, and great use of the theme.
Really straight forward game to pick up and get started. I knew what I was doing within a couple of seconds and after a death or two, and the penguin has a lot of personality for something drawn as simply as it is. :)
Curious what changes you made to balance the game or to give off the correct visual warnings?
Penguin Hero had a lot of fun playing this! I thought it was a great implementation of the theme, and just the right amount of difficulty to be hard, but feel achievable and give that motivation to keep trying. Penguin Hero will remember this day for the rest of her life!
Nice job! Really liked the interpretation of the theme in this game :D
The controls were a little unresponsive, but that issue plagues all snake-type games.
I really enjoyed, after a few levels in, the moment when I realized that bosses could take up to 8 hits at once if you circle around them with enough bombs. Took it from a nearly impossible game back to just a difficult one. By the last stage, I felt competent. That satisfying kind of progression is rare, especially in short games. Great job!
Great job on your submission! Congratulations on the great work and on such a creative idea for fitting the game jam theme.
I really liked the penguin character design. It has a lot of personality and fits the game really well. Nice work!
Thank you, that is very nice of you
This was a tough one! Between how fast the player goes, and the snake controls not letting you double back on yourself even without bombs, I died a lot. Still, I had fun playing it and the mechanics mesh together very well. I think the chain reaction explosions is the thing that ties it all together - it forces you to act fast if you pick up a low-number bomb, to have to watch out for bombs on the ground the longer your trail is, it lets you quickly detonate more when the boss moves, etc!
Sweet! Thanks for sharing your experience. We are very glad to hear you found a good strategy and you had fun playing!
Suuuuper satisfying game! Quite diifcult but I did manage to beat it. Getting huge streaks of bombs and placing them just right feels amazing. Great take on the theme! Penguin Hero will remember this day!
Thats awesome! Thanks for the kind words. We are very happy to hear you liked the game and embraced the bombing mayhem
Hey! My team also made a riff on snake and bomberman, so really wanted to see what y’all cooked up! Your game is really great! Definitely on the difficult side, but I did manage to beat it eventually. I appreciated the flashing red areas, and suspect the game would be nearly impossible without those, since it’s often a 1 several spaces away that sets off a bomb near you.
The idea of needing to keep track of a bunch of different bombs, all on different timers, is a really unique one, and keeps it interesting. You can collect a bunch of high numbers to have some breathing room, but then collect a low number on purpose to make a bombing run, or by accident and have a crisis on your hands, haha!
Loved the artwork and the writing. Honestly, all the “penguin will” statements were what kept me going to the end. Who am I to argue with fate?
Lol nice! Thanks for sharing your experience, it's great to hear you appreciated the bomb mayhem and all of its nuances. Thanks for the review!