Game is cute, and the fact that there is no AI except coding is absolutely cool, great job!
Play game
Tidy Up, Hurry Up!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #3 | 3.917 | 3.917 |
| Audio | #10 | 3.333 | 3.333 |
| Overall | #10 | 3.194 | 3.194 |
| Fun Factor | #13 | 3.083 | 3.083 |
| Visuals | #15 | 3.417 | 3.417 |
| Gameplay | #25 | 2.750 | 2.750 |
| Special Object Implementation | #32 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
In the game, the player's main goal is to tidy up the messy store/shop before the manager gets angry.
Special Object: The blanket is used as a core mechanic to temporarily stop the kid. Players can throw the blanket at the kid to freeze them for a short duration, giving extra time to clean up.
What tools and 3rd party assets did you use?
Game Engine & Language: Unity, C#
3D Assets & Graphics: Free 3D Asset Packs by Kenney
IDE: Visual Studio Code
How did you use generative AI? (If you did)
I used AI to help me with coding.


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