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Clockroach's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #4681 | 3.040 | 3.875 |
| Creativity | #6030 | 2.942 | 3.750 |
| Narrative | #6744 | 2.059 | 2.625 |
| Audio | #7702 | 2.059 | 2.625 |
| Enjoyment | #7780 | 2.255 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The clock hand acts as both a deadly obstacle and a physical countdown. Players must navigate the maze and reach the exit before the hand returns to twelve.
(Optional) Please credit all assets you've used
All visual assets are drawn by our group memebr.
All audio assets are from https://freesound.org/
(Optional) What would you like to be called if GMTK features your game?
Call us KidsAroundTheClock, our team name
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Comments
love the concept!
Adorable art with the crayon looking texture! A few bugs with playing and the hand not consistently killing and getting stuck when not touching the goo, but it was cute and fun to play!
The art/animations are so good in this! Really cute
I love the art so so much, it's utterly charming and the idea of kids watching the little bug struggle through a maze is just very real to life. But the gameplay feels quite off. The dying is inconsistent, sometimes the clock hands kill me, sometimes they don't, at times they killed me when I stood still, at other when I ran through them. Or they didn't, it felt super random. And the hit boxes are rather big and don't read well (an instance where the nice art sadly doesn't help). The game's idea itself is super interesting and if the clock hands worked as intended the puzzle would've been pretty cool. I'd love to play a more polished version!
Also and again, the art is so beautiful and the little animations for the game over/win screen are incredibly fun, big kudos!