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Doing a deep delve for hidden narrative gems, and I found this one. 

  • Immediately thought the thumbnail buttons were actual buttons. I am an idiot.
  • Small note. Whereas I like the vibe the music gives. The high BPM makes reading kinda hard? Like it is almost distracting. Just the synths on their own without the melody may have been better.
  • From a narrative standpoint. I clicked remember (which I think is the intended first choice). 
    • I do notice a few things that are MILDLY jarring in the writing. "My head throbs with pain" is one.  That sentence (to me) would read better as just: "My head throbs." or "My head..." 
    • The pacing is REALLY good. The writer must have written novels before or something
    • OK I LOVE THE TIMELOOP AND THE MESSING WITH THE FATE THROUGH JUST TEXT. THIS IS SICK. LIKE A CYOA BOOK but you can read it over and over.'
    • I felt so clever for remembering the code, but then the text just gave it to me without my input. Shame. I wanted to put that in.
    • NM. just played the next loop. We good. The game did what I expected, just one loop later.
    • The writing put me on the wrong foot for the callsign. There was a list and then "The last one". So I put the last one of that list. Not the paragraph after.
    • I feel the rest is too spoilery! I had a WHOLE LOAD of fun with this ;).

Good entry!

Thank you so much for this; it's both constructive and very flattering. "The pacing is REALLY good. The writer must have written novels before or something." - Not really, this is actually the first time I've ever written anything resembling "prose". I actually ran to my wife and showed her your comment, I was very giddy. Thank you for taking the time to play and comment :)