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The Last Count of Down's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #4297 | 2.496 | 3.000 |
| Enjoyment | #4882 | 2.866 | 3.444 |
| Artwork | #4976 | 2.958 | 3.556 |
| Creativity | #5945 | 2.958 | 3.556 |
| Audio | #6280 | 2.404 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a Count, running a County, before you run out of time.
(Optional) Please credit all assets you've used
https://emilyhartnett.itch.io/essential-medievalfantasy-music-pack
https://www.dafont.com/pixeloid-sans.font
(Optional) What would you like to be called if GMTK features your game?
Omph
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Comments
I love Stackland and so I enjoyed this a lot! Amazing amount of work for such a short time!
This was a really solid little resource management game, I think this has been one of my favourite games of the jam so far. My one complaint is that the font can be a bit hard to read sometimes, especially at small sizes. Overall, this game is incredibly good, so well done!
Wow, this game is huge for such a short time!
The art style is lovely. I did struggle a bit with the gameplay mechanic since I've not played a lot of resource management games but the having the hints helped a bit so I wasn't completely stuck.
All the little animations were really nice, and gameplay was intuitive except I couldn't figure out what was meant by restore the Hearth as a kitchen, I'm not sure if I needed to find a kitchen card at some point.
After I realised exploring the county was so important, the game was pretty fun but I think more emphasis might've been needed on that as I wasn't sure what to put my workers on at first.