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A jam submission

MiNUS MOVESView game page

Submitted by PICK, caaaaaburn — 6 hours, 51 minutes before the deadline
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MiNUS MOVES's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#22253.7503.750
Enjoyment#26913.3333.333
Artwork#58842.7502.750
Audio#93981.5001.500
Narrative#94811.5001.500

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
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Comments

Submitted(+1)

Cool game

Submitted(+2)

Submitted(+1)

Once you figure out you can move with the arrow keys, it's a race to get to the number! Very well implemented, and can be expanded on!

Submitted(+1)

I am a bit lost as to how to play.

Submitted (1 edit) (+1)

I like the procedural nature of it, my mistakes builds the level, cool! Some sfx would've been nice

Submitted(+1)

Really addictive! Good 'ol puzzle game at its essence, gj!

Submitted(+1)

Give this a little more time in the oven and the polish it deserves and you have an absolute solid mobile hit! So simple and addictive. I love it!

Submitted(+1)

Very fun to play,i got 250

Submitted(+1)

This was quite addictive. I sent it to a few friends to try haha It was fun to play, simple yet constant hah
Nice job!
If you get time, can you please check out my game too!Thanks

Submitted(+1)

Surgical execution. Well done !

Submitted(+1)

Simple concept but really fun! My fingers are pretty bad so I only maxed out at around 150 ;-; but it is VERY addicting. Only thing I'd nitpick is that it would be way more fun if you implemented more mechanics. Thank you for the game!

Submitted (1 edit) (+1)

short but addictive, and its simple

honestly my only real note is that if you dont make many mistakes at the beginning, you can kinda easily reach the point where you’ve zoomed out for aages but theres not many blocks, so if you’re fast at tapping you dont get into the proper mazesolving

not sure if you’d want to do smth like adding black blocks at the start + when it expands but it might be worth considering, tho i feel it’d take away from the core concept, so maybe smth else would be better

Developer(+1)

As a speed player, I was surely aware your note and some of my runs are have no obstacle all at either. I’m still learning how to keep the game balance between speed runners and standard player, think I’ll update when the jam’s ended with many changes.  Much appreciate your feedback, it’s detail.

Submitted(+1)

yee fairs, its a difficult balance to strike

hope you find a nice solution to it tho, this is a cool concept to expand upon >w<

and yeah i try to give detailed feedback where i can since my selfish reason is that it means i have more well-made games to play :3

(+1)

Very fun! Got me roped in for a while

Submitted(+1)

I love this game, so addictive

Submitted(+3)

the game is actually really fun! i really wished when you fail the time/moves you stay at the same place instead of teleporting though as that was pretty disorienting to me. maybe im just bad at this game but i rlly liked it once i got the hang of it!!

Developer

Thanks for your playing. The game is kinda easy in our first draft, to make it harder and keep the pace constant, we intentionally don't pause in any conditions. I'll keep in mind your feedback, maybe highlight each time player respawn to make it's located easier.

Submitted(+2)

Simple but really fun game with a great aesthetic. Had me hooked. It definitely needs some sound effects or music though, a little chime when you solve it would've had me playing forever.

Developer

Thanks for your playing, I'll keep in mind your recommends.