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A jam submission

Criminal CatfishView game page

Submitted by Cowsparing — 1 hour, 26 minutes before the deadline
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Criminal Catfish's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#41773.0003.000
Artwork#50312.9472.947
Audio#52382.6322.632
Creativity#65732.8422.842
Narrative#68432.0532.053

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a character who has to detonate a bomb. You have to survive waves of enemies until the bomb explode.

(Optional) Please credit all assets you've used
Dafont : "Barber Chop" by Eko Bimantara
Dafont : "Alarm Clock" by David J Patterson
AssetStore : "Fantasy Skybox FREE" by Render Knight

(Optional) What would you like to be called if GMTK features your game?
Cowsparing

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Comments

Submitted

cute game!!  really loved the music and the gameplay was fun even though i was kind of bad at it

Developer

Thanks for playing !

Submitted(+1)

Lovely silly roguelike! I really like the enemy models and ragdolls haha, some more feedback like sound and particles could be great! The game is pretty hard but still very enjoyable. Thanks for making this silly game!

Developer

Thanks for your review.

Submitted (1 edit) (+1)

The game's thumbnail caught our attention and did not disappoint at all. It really reminds us of old school flash games. Love the rouge-like upgrade mechanics too.ヾ(≧▽≦*)o Would be nice to have a sensitivity slider in the settings.

Developer

Thanks !

Submitted(+1)

This is fun, and the upgrades look really interesting, but unfortunately it's too hard for me to get more than one. I didn't realise there were health upgrades until my second run, and the mouse sensitivity was really high. Sounds for the gun would be good too. I really liked the goofy enemies and their ragdolling, and they seemed quite intelligent the way they peek out from walls to shoot at the player.

Developer (1 edit)

Thanks I realized a bit to late that the game was very hard. Also I don't know why the sensitivity is so high in the browser version (I don't usually export in this format).

Submitted(+1)

pretty fun and silly! I find it hard to tell when I've hit an enemy or when they've hit me, though. A sound or some kind of animation or particles when they get hit would go a long way!

Developer

Yeah thanks for you review I hadn't really the time to do the audio part I was more focus on the gameplay

Submitted(+1)

Nice game, it would need more feedbacks on gameplay but it is fun, i am just not very good at it. Nice reload animation.

Developer(+1)

Thank you ! I accidentally make the game difficult.

Submitted(+1)

the music! I would not believe that the author had no inspiration in bachs fugue in D minor (BWV565 fugue part). 

good game! though I am bad at shooting and aiming, it was fun to try

Developer

Thanks :)

Submitted(+2)

The enemy design is super funny! When I was playing, they fell on top of each other like plush dolls lol, nice game

Developer(+1)

Thanks for your review

Submitted(+1)

I had a good time, loved the design of the enemies and how they ragdoll on the ground lol. Wish to see this expanded :)

Developer

Thanks :)

Submitted(+1)

Interesting Idea, I liked the spinning reload

Developer

Thanks I took a few inspirations from Karlson...