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(+1)

That's a really interesting idea! I like that the chips have a timer, in some cases it forces you to make decisions quickly which adds a bit to the strategic aspect of the game.

It seemed a little long to me, but maybe I just wasn't playing in the most efficient way! Either way, it's a cool entry! 

The timer was also a lazy way to get rid of unwanted chips instead of adding a manual delete option x)
I agree the game can be a bit of a stretch after a while, it will need more interesting mechanics to keep it alive.