The graphical polish here is incredible. The gameplay loop is a little simple but perfectly fine for a nice and quick minigame. Complexity and difficulty ramp up just enough to keep you engaged to the end. Shoutout to integrating the player with the page's background being such a cool detail.
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Don't Let The Count Down's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #17 | 4.782 | 4.782 |
| Audio | #399 | 3.832 | 3.832 |
| Narrative | #735 | 3.605 | 3.605 |
| Creativity | #1298 | 3.950 | 3.950 |
| Enjoyment | #1338 | 3.672 | 3.672 |
Ranked from 119 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The theme Count Down is reflected both mechanically and as a play on words. Daisy is a Count, and his time is constantly counting down. The timer represents both his life and the time he has to reach the next checkpoint. Mistimed attacks reduce it, while successfully protecting him restores time and keeps the Count from going down.
Comments
I really liked this one! The varying enemy speeds and angles added a lot. I’m glad they all had different screams, helped get my brain in gear to match the right color. I had trouble with the blue ones though, there were many times where I was pretty sure they were in the circle, but they didn’t get hit, or maybe one did, but not the one coming in from the top-left. I persevered though, and got Daisy her flowers! Seemingly simple mechanic, but the enemies gave it a lot of depth!
seems pretty simple at first, but the later levels get pretty intense. good use of the theme, music seemed to fit the game well. good work! :)
A cute take on the theme! I absolutely adore the art and vibes, it was very cool! Great work guys c:
Really cute polished art and a fun little game! You would think the screams of enemies would wake the guards up, but they must really be out! I definitely got a good chuckle out of whoever is responsible for their yells. Very good cues so you could tell who was coming at you.
The artwork and atmosphere was fantastic! really well polished game, and the mechanic was fun and interesting, well done!
This game is so well polished. The artwork, sound and gameplay is all perfect. I don't really have anything to complain about. this is a full package, well done!
I really liked the art and the background music. The gameplay was quite simple, but challenging enough to keep me engaged. I think the sfx of the enemies should be turned down though, I think it was way too loud. Overall though, nice entry, thank you!
this game is pretty cute, i like the artstyle and the implication of a greater story with the fairy and all the gaurds being asleep and the music fits it well(even if the enemy spawn sounds get pretty repetitive and ridiculous after a while)
besides that i'm not convinced the health bar should have been a timer, i feel like the game fits the theme enough with the name alone, and and actual time part of the game didn't feel that sagnificant
still, good work
loved the art work and the game play is pretty decent and fun, great work
Great artwork, nice rhythm music :)
Is you want, please check out my submission too :)
surprising artwork, looks incredible and so polished like a scene of animation became alive.
i love the artwork and the music! the concept is so cute and i hope the count makes his wife very happy. :)


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