Impressive work! Managing a game with such a large team is definitely not easy. Great job everyone! Visually, it’s the best one I’ve played so far, and the gameplay is very interesting. I definitely wanted a bit more content, but we all know there just wasn't enough time haha! My only critique (which is pretty subjective) is that Hickory feels a bit too slow to move. While I get that the even slower movement is part of the narrative, it was a bit annoying having to move even slower when the timer drops below a certain threshold. I don't know if you're planning to expand this into a bigger project, but if you do, I'd suggest adding a small power-up system between levels. It would add a ton to the experience. Either way, amazing job!