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Carpe Diem!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3231 | 3.533 | 3.533 |
| Artwork | #4019 | 3.200 | 3.200 |
| Enjoyment | #5214 | 2.800 | 2.800 |
| Narrative | #5460 | 2.267 | 2.267 |
| Audio | #7692 | 2.067 | 2.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player and enemies all are clocks that have countdowns to their deaths
(Optional) What would you like to be called if GMTK features your game?
City bois
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Comments
The idea behind the game is great, it lacks some polish clearly but it’s a nice work nonetheless
i found the mc's design really cute :) i like the idea of tying everyones health to a timer. i didnt struggle against the AI like the commentors say, but i can see how it can overwhelm others. great music. the visuals were also really clean and readable. very fun game
Loved the idea, managing health as time is fun, and i really like the art :-) AI is a bit too overpowered tho LOL
Fun idea. Liked the dynamic of health and time being the same thing. It gave the game a little spice. Also liked there being multiple weapons you could switch between.Enemies could have been better though also don't know how to beat what I think is the final screen
Thank you so much!! And we agree, the AI of the enemies will be improved on future updates :DD. As for the final screen, you have to defeat every single enemy in order to continue to the stairs, maybe that was the issue? Anyways, thank you so much for playing and congrats on your own submission!!
Very cool and unique looking. Caught me off guard how fast the enemies shoot ya. lol. I love the idea that time is health for the player and the enemies
Thank you so much for the feedback!! You're right, the AI is a bit too hard lolz, we'll fix that in future updates 😅😅. But thanks so much for playing! And congratulations for your own submission!! Will try it when I have time :DD
fun little game! it got pretty frantic between trying to shoot the enemys and not wanting to waste time/health. i also liked the artstyle! (music was nice too but stopped completely for me at some point...?)
and since the enemys are hourglasses, i expected them to give me time back by killing them? But i think they do not? maybe consider that if you continue working on the game :D
anyways, good job!
Thank you so much for the feedback! Glad you liked the artstyle and- we will definitely look into that bug because it sounds weird...
And good idea, we'll definitely keep improving it with updates and stuff XDXDXD
Once more, thank you so much and congrats for your game as well! I'll definitely try it! :DD
- IntelTank
i think maybe the track was just over at some point and the looping did not work? thats what it sounded like to me
and no pressure ;)
Thanks for the feedback!! I'm pretty sure the music stops on the web version, whoops... We did want to implement a reward system for killing enemies, maybe dropping some extra time, but due to time constraints we just stuck with the wind-up machine. If we continue development on the game, we will definitely be adjusting the enemies AI and adding some more rewarding features for the player. Glad you enjoyed our little game!!
- drbolsen
whops, you were faster than me :D
yeah, i totally get it! good job :)
A cute little game! I did find the rate of fire from the enemies in the early floors overwhelming, but once I figured out I could slice and dice 'em through walls it was all over for those clocks ;D I had a great time with this, it was a cute little game with a cool take on the countdown-as-health mechanic, and I particularly enjoyed being able to wind my time back up which was very satisfying.
Thank you so much! Glad you found it fun and satisfying! We will definitely work on the enemies' AI in future updates XDXDXD
Congrats on also submitting a game! I will definitely try it!! :DDD
- IntelTank
Thanks for taking the time to write a comment! We are definitely gonna update the game in the future with some much-needed balancing, whenever I play the game I just spam bombs and hope for the best. Glad you enjoyed our idea!!
an interesting premise! Could use a little more player feedback, and the AI might want a little more of a build up on their intelligence rather than being some of the best shooters right away.
Super glad you found it interesting!! We totally agree, some tweaks in the AI would definitely make the gameplay a little more forgiving. Thanks for the feedback!
- drbolsen
Thank you so much for the feedback! We definitely want to add more game juice to it, and the AI certainly needs to improve- we agree XDXDXD. We're thinking of doing them for the post-jam version, so stay tuned!! :DD
- IntelTank
I thought the concept of time being the health bar was a really creative decision that makes you play quicker in order not to waste time spent on your health and gives you somewhat of an option to wait out the timer on enemies that are low. Though the game could be more polished as you can shoot through walls and the ai can be pretty punishing if they get close. Overall pretty fun.
Thank you for the feedback!! We really appreciate it! We will definitely improve the AI if we decide to work on a version 1.1 of the game, it would certainly make the game more fair!
- drbolsen
Thank you so much for playing! The game certainly needs some polish, you're right about that, we'll definitely improve on it on following versions. Also, congratulations on submitting your own game! Glad you enjoyed it! :DD
- IntelTank