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You've GOT to be kidding me. This is so well made! In like, what, a few days? How?! Absolutely GREAT job on this team! The polish is incredible; I like that you can even bond with the characters, though what effect that has to the gameplay I've yet to know. Centering your game around this singular core idea of "everything has a price" to the clock is simply incredible. It reminds me of Curse of the Dead Gods' "corruption" mechanic and how central it is to that game as well. My only comment so far is I'm not sure how to evade the Timekeeper's screen-wide attack! But still, great job!


Consider trying my game as well! Thank you so much!